founders:
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This project is about games both traditional and digital, containing traditional games of the partner countries. Through the activities, students will find out a bit of their partner countries' culture and also many common elements that exist. Students are about to discover the rules of traditional games they have never played before by collaborating with their partners. They are also going to play games with them which are common between the partner countries and involve in online games. They are going to complete digital game missions, and have fun together.
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SCHEDULE
December - January: Each partner creates a video for another partner about their country.
February - March : Each partner creates a doll-mascot and a competition takes place about the mascot we like the most.The mascot travels around the partner countries carrying the name of a traditional game of the sender-country, who has created a video about it.We watch it together and try to find the rules. The receiver-country creates a presentation explaining the rules.
April - May: We play games through the internet, like "music chairs", "chinese whispers" and "hang him", which are common games in all countries and we also play digital games that we have created about our project.
June: We create a game altogether setting our own rules.
our aıms
- Team spirit cultivation
- Critical thinking development for taking decisions - Development of creativity - Perception of the team members' complementarity - Develop a feeling of acceptance of differentiation |
- Collaboration development - Designing and assessment competences development - Enrichment of cultural and geographical knowledge - Art competences development -Improving ICT skills. - To see common elements between cultures - Enrichment of the communication experience with foreign partners of the same age |
- Have fun through learning and collaborating
- Development of "obeying the rules" competences - Perception of the value of "helping the others" |
our project mascots for journeys
Time to VOTE
And the winner is ...